Review: Wednesday Comics #3

Wednesday

Last week’s Wednesday Comics was the first to really disappoint.  The premise of the project should suggest that the creators compress their stories as much as possible, at least in general – when all’s said and done, they only really have 15 pages to finish the story.  While some creators have risen to the challenge, like Caldwell on Wonder Woman or Pope on Strange Adventures, some strips that started out strong have begun to peter off already.

There is still the seeds of genius that were strongly evident in the first two issues, but there are too many non-starters here.  The flaws remain relatively unfixed, with the weakest pages among the first two issues showing little improvement.  Not all is bleak, of course – a project with this many gifted creators is bound to have some astonishing moments – but I am not sure that a book facing all the challenges that Wednesday Comics faces can afford to have many more issues like this one: Not bad, but not quite worth the trouble.

Grade: B-

– Cal Cleary

Wednesday Comics #2

Wednesday Comics #1

Review: Wednesday Comics #2

Wed2

Though Wednesday Comics #2 didn’t do much to improve over the flaws of the first one, and certainly won’t change any minds about the project as a whole, it also kept all the charm, wit and creative energy of the first issue, and even improved upon some of the slower stories.  The keyword with Wednesday Comics is variety, and you get a lot of it.

Busiek’s Green Lantern is a wonderfully retro The New Frontier-style sci-fi adventure, while Pope’s Strange Adventures is classic pulp action.  Flash reads like a bizarre blend of romance and super-hero stories, while Baker’s Hawkman offers a dark, fascinating look at a frequently muddled character.  As with the first issue, not every story is a hit, and the two biggest offenders from #1 (Teen Titans and Sgt. Rock and Easy Co.) remain relatively weak, though both show at least some signs of improvement over the previous issue.

Meanwhile, the creators are making full use of the space, sometimes in interesting ways.  The Gaiman/Allred Metamorpho is essentially one enormous panel while Caldwell’s surreal Wonder Woman features roughly fifty panels on its only page.  

The format is definitely bringing out the best in many of these artists, most of whom have admirably risen to the challenge.  The less-glossy pages and creases that come from the folding were a worry to some people when it came to the quality of the art, but rest-assured, this is rarely the case.  Only Caldwell’s Wonder Woman and the Arcudi/Bermejo Superman seem to have been hampered by the fact, each of them a little too dark for their own good.  Despite that, however, both pages remain well-crafted and interesting.

Wednesday Comics is too scattershot to appeal to everyone, but those who try it out will find a selection of interesting stories by star creators that hearken back to the early days of comics and the traditional stories without being lazy or condescending.  Everyone involved seems to be having far too much fun to either.

Grade: A-

– Cal Cleary

Read/RANT

Wednesday Comics #1

Review: Wednesday Comics #1

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Wednesday Comics is here!  While DC often struggles to stay relevant in the fact of a vastly more trendy Marvel Comics, it’s had a few successes in recent years.  One such success was their year-long event, 52, a weekly with an absolute powerhouse of a writing team that managed to gain both critical and fan acclaim – no small feat for an event comic largely lacking Batman, Wonder Woman and Superman.  After that, of course, DC felt the urge to repeat their success story with the watered down Countdown and then again with Busiek’s Trinity.  Still, three years in and the weekly format, once a fresh revival, had begun to seem stale.

That all changed with the announcement of their next weekly, Wednesday Comics, a 12 week long project, packaged as a newspaper, in which superstar creative teams would be given continuity-free reins on a vasty supply of DC characters to tell their stories… one page each week.  There were a lot of risks, obviously, but the announcement of the creative teams was where they had it: Gaiman, Busiek, Allred, Azzarello, Risso, Gibbons, Pope, Baker and many more, all getting involved in the project.

So, with all that expectations, how does the issue stack up?

Very well.  Very well, indeed.

It’s tough to review due to the grab bag nature of the book – Caldwell’s Wonder Woman, for example, is gorgeous and surreal, while Kubert’s Sgt. Rock and Easy Co. on the very next page is about as bland as can be.   I toyed briefly with the idea of reviewing each story, but the simple fact is this: these stories stand together or fall together, but the strength of an Azzarello/Risso Batman doesn’t necessarily offset the slow start of the Berganza/Galloway Teen Titans.  You buy one, you get ’em all.

And, as a collection, it works.  This, this is traditional super-hero comics done right.  For those yearning for a set of simple, gorgeous stories, Wednesday Comics delivers.  Not every story will be a hit, but #1 offers a number of strong starts and relatively few missteps.  I eagerly await seeing where it will go.

As a note, however, the stand-outs of the issue for me were Batman, Kamandi, Supergirl, Metal Men, and The Demon/Catwoman, with Superman and Wonder Woman having okay starts but gorgeous art.  The only pages I didn’t really appreciate at all were Teen Titans and Sgt. Rock and Easy Co., so the bulk of the issue was, for me, a hit.

Grade: B+

– Cal Cleary

Read/RANT

Foilball’s Review Roundup #48

100 Bullets #94 (****)

It’s so difficult to review a comic that’s part 94 of 100, so I’m not even going to try. The reason I’m spotlighting this baby is simple: Lono vs. Dizzy… FIGHT!!! This is like, 70 issues in the making and we don’t even get to see who wins??? You’re killing me! My money’s on Dizzy. She’s too hot to lose! Too cold to hold!

The Boys #21 (*****)

This could be the best issue in the series and The Boys aren’t even in it. We finally get the scoop about this world’s 9/11 and SHIT, it’s a doozy, folks. So, the Legend reveals that the Seven are a bunch of super cluster####s who in the process of saving the day killed a whole bunch of people on a plane. And then, out government covered it up. Oh, also, someone close to Butcher was killed in the tragedy. Man, no wonder he hates these bastards. The thing I like so much about this series, despite the heavy-handed political messaging, is how honest Ennis is with his characters, and by extension, his readers. Ennis’ super folk are just like us. The things they do to the normal people in this book are the type of things normal people would do if they were suddenly granted super powers. These guys are human first, heroes second. This makes them not just noble, but petty, cruel and most importantly, weak. I don’t read this as Ennis’ disdain for the human race as a whole, but only for that corrupt minority that makes like miserable for the reasonably good-natured majority. So, in conclusion: I love this book. I love it because it plays fair. It’s the type of comic I wish I could write, but I’m glad someone more talented than me is actually pulling it off.

Criminal #4 (*****)

New story! So there’s this dude, used to be a counterfeiter, among other things, and then one day he gets caught up with this sultry little number, who steals his entire pathetic little stash, but that’s okay, because at least it was fun, but she ain’t through with him yet, because, out of the blue, after a few weeks, her boyfriend shows up to kick his teeth in, only, not really, the dude overreacts which kind of forces this pissed off boyfriend thug type to beat on him, into unconsciousness, and when he wakes, brother, the girl is back and she’s been telling tales, because thug boyfriend wants this dude to hook a hiim up with some fake FBI badges… oh snap, just another Criminal tale!

The Walking Dead #51 (****1/2)

No, that rating ain’t no mistake. Issue #51 was solid from start to finish. Kirkman really surprised me with this one. The phone thing caught me completely off guard. I was expecting it to be the missing prison people, but no, I was totally bamboozled. And then the end, that little bit where Rick goes back for the phone? That was heartbreak. I wanted to cry, but then I remembered that I’m a dude, and dudes don’t cry. So instead, I gave a little grunt and a sigh.

Young Liars #6 (*****)

HOLY SHIT, SADIE KILLS A ROOM FULL OF BAD GUYS AND THEN DANNY TRIES TO KILL HIMSELF?!!? How does this book keep topping itself? I was worried there for a minute, since before we hit those last few pages, the story seemed to be winding down. And then… bam-bam-bam-bam! EXPLOSION OF AWESOME!!! To save money, I should definitely switch over to trades, but I love the idea that each of these issues is like a single off a record. Owning the floppies feels mandatory.

Quick Hits:
• Buffy The Vampire Slayer #17 (***): Uh, who are all these characters? I’M SO LOST!!! I shouldn’t have to read or reread the Fray series, Joss! Introduce your fracking characters! Oh, and O-B-V the dark and mysterious chick is Willow… DUH!!! This surprises no one, Mr. Whedon. BE BETTER, damn it.
• Eternals #3 (***1/2): The story takes a slight dip as we slow down to get a dose of Celestials back-story, but most of it is interesting so I’ll give them a pass. Plus, I’m not stupid enough to think it’s unnecessary. Stuff’s gonna git ‘uge, fellars! We gots to be prepare’d with the learnings and the bed timey stories.
• Green Lantern Cops #27 (***): Why does the art feel so dated? I like Luke Ross. Why does this suck? The story was fine. Boring, but fine. And then we get eyeball rain. WOOO!
• Iron Man: Viva Las Vegas #2 (**): Late books! Not gonna lie, this comic stinks.
• Jack of Fables #24 (**): This will probably be remembered as the worst issue of Jack in the entire run. It was boring, I was bored. The climax was the epitome of anti-climax. About the only thing I did like was the part where the kid gets his fingers bitten off. Other than that, it felt like the story went one issue too long, as if Bill and Matthew were as bored with it as I was. Still, good art, a nice Bolland cover and a page of Babe at the end, so I can’t complain too much.
• Spawn #181 (***): This was just weird, or oddly paced. The story definitely feels rushed here. Oh, I wonder why. McFarlane is returning to the book. Yay.
• The Twelve #7 (****): Yes! Phantom Reporter guy might actually do something about all the evil shit going down! Good for you, dude. Took you long enough. Also, the parallels JMS draws between Captain America and Captain Wonder where very cool, especially the stuff pertaining to their respective sidekicks… although, I doubt Bucky would off himself if faced with the same situation as Tim. Bucky’s too cool to commit suicide.
• Wonder Woman #23 (**1/2): Maybe this issue redeems this arc, maybe it doesn’t. Honestly? I could give a shit at this juncture. Bring on the next arc!

NOTE: The scanner works! Scans will return next week! Rejoice!

Foilball’s Review Roundup #38 – Somebody Call the WAH-ambulance!

100 Bullets #93 (****)

Finally! Something awesome happened that doesn’t require tons of back-story for the uninitiated to understand!!! Or, does it…

This is the minuteman.

This is the girl he wants to kill.

Here is the man who wishes to protect her.

This is his breathing machine.

This is the entrance to the panic room where girl and protector are hiding. That is the assassin approaching.

Now, this is what happens when you back old security protector guy in a corner.

…and, also this. OUCH, and yet very, very awesome!

What a fricking cliffhanger, right?? This was just a great little action issue and it was more than welcome. I’m hoping the final seven issues are this good or better.

Captain Britain and MI13 #3 (*****)

Three issues, Bendis! Three mother-effing issues!! Look at all the shit that Cornell has accomplished in three issues!!! Bendis, you hack.

That’s it. No need to beat a dead horse. Go away. Now.

The Incredible Hercules #119 (****1/2)

I love this book. LOOOOOOOOOOOVE IT. Besides all the awesome god action and the interesting way this book ties into the Secret Invasion event, this page  perfectly sums up why I love Hercules and also why I couldn’t give two shits about the Hulk anymore.

Quick Hits:
Amazing Spider-Man #565-566 (**1/2): Kraven’s daughter? Sister? Cousin? Who gives a shit? I like the switcheroo device, or mistaken identity as “they” say, between Vin and Peter. The art by Phil P. is excellent of course, but beyond that, I’m kind of bored with this idea. Part 3 needs to wow my socks off to salvage this arc in my eyes.
Brit #7 (**): Didn’t I cancel this book? This issue was fun, but it was basically your garden variety hero vs. hero misunderstanding plot. WHOA, how original. If not for the fairly well-done scene between Brit and his ex-wife, this issue has absolutely no value in any quantifiable form. Stop sending these to me, DCBS!!!
Cable #5 (*): Gets one star for the good art. Loses four for everything else.
Dreamwar #4 (**1/2): So, I was right. The DC characters were pulled from some kid’s dreams. They are not real people. Wow. Great reveal. At least the dialogue is good. Keith Giffen, what a master. Oh wait, the plot still blows.
Powers #29 (**): Um, what’s going? Honestly, I don’t know why I still read this book. It’s actually terrible. It’s tired and it’s terrible and it’s boring. Bendis is taking his sweet ass time with this “powers virus” bullshit. Hasn’t it been like 12 issues so far? Is anyone still reading this book? Why am I here!?!?! Maybe I’ll switch to trade. Maybe it reads better that way.
Wolfskin Annual #1 (*): Once again, completely forgettable. What is Ellis doing with this idea? Is he just writing a cheap Conan knock-off? Does he even have plans for this character? It must be nice to be able to scratch an artistic itch in public and have people pay you massive amounts of money for it. You know, like what Frank Miller did with The Dark Knight Strikes Again. But Ellis is a better writer so why is this shit so bad? This has got to be the most half-assed idea he’s written since, since… Strange Kiss (but I do like the Gravel character). I should stop buying these. They’re not even remotely good or entertaining. Why am I such an Ellis-whore?